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Introducing: Sonespheres 01 - Distance


Introducing: Sonespheres 01 - Distance

In 2016, Mike Peaslee (of Soundiron) and I discussed the possibility of working on a nuanced sound design library that would capture the sort of textural layering I record in my music.

From those discussions, the idea grew for this first volume in the Sonespheres series.

I'm proud to announce that, Distance, is available now from

Sonespheres 01 - Distance is a handcrafted collection of bespoke sound designed instruments derived from Soundiron's vast catalogue and my own sample recordings for this project. The material covered ranges from solo effected instruments to warm, beautiful pads and more.

All in, there is more than 1GB of content and some 305 long-looping 24/48 wav files, scripted for Kontakt (full version, 5.5.2+), but can also be dropped right into your DAW project since they are open format. 


My hope is that you as musicians will use these sounds as the hazy, ethereal, ambiguous base, on which to bring into sharp focus your own artistic visions - Be it in support or your stories, or those of the others with whom you work.

In Distance, I’ve tried to be thorough without being repetitive - to offer sounds that might work in a range of production styles and musical sensibilities. From longing solo instruments and heartbreaking pads to tense bowed textures and forward-leaning rhythms, I truly hope there’s something here for everyone.


Thank you to the Soundiron team for their technological wizardry, wonderful catalog and their ability to maintain humanity in what could easily become a robotic effort. The massive task they undertake with each release makes me feel incredibly lucky and appreciative to be living as a composer in this era. A special thank you to Mike Peaslee for reaching out to me after hearing my work and asking me to assist in the vision of this project. His guidance on library development and his shepherding me with patience, openness and an appreciation for the art of music is the only way any of this was possible.



spitfire audio | loegria (polyphonic legato vs sustains)

I thought I play around with the newly introduced poly-legato feature in Loegria 1.1
and see it compares to the regular sustain patches in this post.

To do this, I played in triadic chords with the sustain patches, added cc1 (mod wheel) data,
and then copied this to another track an octave lower for the low strings.

After that, I copied each of those to matching Legato tracks and adjusted each of the triad members' velocity data,
as that is how Loegria determines the polyphonic function.

Rinse and repeat for the half sections, and c'est voila!

poly-legato vs sustain

    • 0:00 - Full Sustain
    • 0:25 - Full Legato
    • 0:49 - 1/2 Section Sustain
    • 1:13 - 1/2 Section Legato



"the real st. nick" premieres tonight

Happy to announce the premiere of "The Real St. Nick" with original music by Jeff Toyne.
I orchestrated/programmed and composed additional music for this one. Tune in!

Premiering tonight on Lifetime at 10/9CST, The Real St. Nick” tells the story of Kate (Torrey DeVitto), a nurse at St. John’s Hospital. A couple of days before Christmas, a cute young man (Callard Harris) in a Santa costume is brought into her ward, unconscious. When he wakes up, he is convinced that he is Santa Claus and explains that he fell off his sleigh during a routine “test run” before Christmas. At first he is disregarded as crazy, and placed in the psychiatric wing; however everyone in the ward–patients and staff included–cannot help but feel the warmth of his Christmas spirit. 

More information:



spitfire audio | albion 1 & 2 demos

To further show how I've personally used these two different libraries,
here are two demos that hopefully show off some strengths of each library.

Albion i

albion ii

Ultimately, I think combining the two libraries will give the most flexibility,
and offer the most variety in ensemble sizes and articulations.



spitfire audio | albion 1 & 2 (brass longs and legato)

Here is a comparison of the Albion 1 & 2 Brass Longs and Legato patches.

From Albion 1, I'm using the Horns/Bones, and from Albion 2,
I've used the Horns/Euphoniums and Sacbuts.


    • 0:00 - Albion 1 Horns/Bones Longs
    • 0:16 - Albion 2 Horns/Euphoniums Longs
    • 0:32 - Albion 2 Sacbut Longs


    • 0:51 - Albion 1 Horns/Bones Legato
    • 1:05 - Albion 2 Horns/Euphonium Legato
    • 1:19 - Albion 2 Sacbut Legato



spitfire audio | albion 1 & 2 (string legato)

Here is a comparison of the Albion 1 & 2 String Legato Patches.

I've divided this into high and low strings. Lines are played at the octave, depending on the patch used.

High Strings

    • 0:00 - Albion 1 Violin1/Violin2/Viola (con sordino)
    • 0:11 - Albion 1 Violin1/Violin2/Viola
    • 0:20 - Albion 1 Violin1/Violin2 (octaves)
    • 0:29 - Albion 2 High Strings
    • 0:38 - Albion 2 High Strings 1/2 Section

Low Strings

    • 0:47 - Albion 1 Cello/Bass (octaves)
    • 0:56 - Albion 2 Low Strings
    • 1:05 - Albion 2 Low Strings 1/2 Section

More string comparisons to come, including shorts.